01 Zakres zadań
- Develop, maintain, and create both high polygonal models and real-time game assets matching (or exceeding) project and studio standards
- Work with Lead Artists to ensure timely completion of game assets
- Communicate regularly with the Lead Artist regarding the status of current tasks
- Obtain Lead Artists guidance and approval as required to advance tasks
- Continue to refine artistic abilities and learn new software packages and/or in-house tools
- Contribute to the team-oriented environment
