01 Zakres zadań
Our client is one of the largest game studios known for their very successful online MOBA and FPS franchises.
Game client SDK is a multi-platform (PC, PS5, Xbox, iOS, Android) toolkit that provides core online capabilities for the games developed by our client. The SDK is built in C++ 23 and Typescript.
Your team will comprise engineers from Poland working closely with other EU and US West Coast engineering teams. Although it's not a daily requirement, due to working across multiple time zones, flexibility to attend later meetings is an important factor for success in this role.
Responsibilities
- Building core, multiplatform SDK features in C++23
- Working on the SDK UI features built in Typescript, React and Noesis Engine
- Monitoring system telemetry and setting up alerting using Datadog
- Using Sentry and Datadog for triaging of production issues
- Development of integration and E2E tests in Vitest framework
- Investigations of security vulnerabilities and working with InfoSec team to minimise platform abuse
- Implementation of core features under the guidance of Technical Lead/Engineering Lead
- Conduct code reviews
- Collaborate with different teams across the company
- Prepare design docs, implementation strategy and choose appropriate tools
- Hands-on work with live production systems
