01 Zakres zadań
Our client is one of the largest game studios known for their very successful MOBA and FPS franchises. You will be a member of the Organized Play team that builds the systems that power competitive play - from tournament registration and operator tooling to the backend services that drive player and fan-facing experiences.
You’ll work across:
- Compete Services - Spring Boot-based services supporting tournament workflows and public-facing APIs
- Esports Services - modelling tournaments, brackets, and match structures
Please note, availability to attend afternoon/evening meetings is a requirement for this role as most of the team is located on the US West Coast (LA and Seattle)
Responsibilities:
- Implement tournament lifecycle logic (Swiss, playoffs, standings, tiebreakers)
- Build workflows for registration, dropouts, rule enforcement, and audit logging
- Extend backend services that model tournaments and match structures
- Design and evolve clean, maintainable backend components
- Develop REST and GraphQL APIs
- Work with relational databases to model and query tournament data
- Debug complex production issues and review peer code
- Participate fully in 2-week sprints and team rituals
